- Scary Post Apocalyptic Environment: 1
- Phantoms: 3
- Grunts: 14
- Marines: 6
- Brutes: 8
- Jackals: 3
- Wraiths: 3
- Ghosts: 6
- Mongoose: 1
- Warthogs: 1
- New version of old favorite: 1
- Chief: 1
- Giant Bad Guy in distance: 1
- Frightening and Inexplicable Maelstrom: 1
- Ancient Forerunner Artifact: 1
WeaponsUNSC Weaponry
- M6G Pistol - The standard UNSC sidearm, firing high explosive bullets with relatively high rate of fire and good accuracy, since the zoom has been removed the weapon can no longer double as a medium ranged sniper rifle.
- M7/Caseless Sub Machine Gun - Also known as the SMG. This weapon has an extremely high rate of fire, but this rate of fire causes the user to constantly readjust their aim during sustained fire.
- MA5C ICWS Assault Rifle - The upgraded MA5B, is a fully automatic short-to-midrange weapon that has a power falling somewhere between the MA5B and the BR55.
- M90 Shotgun- The standard UNSC shotgun, an extremely powerful close ranged weapon.
- BR55 - Semi-automatic mid-to-long range rifle firing a larger caliber round then the MA5C, this also gives the weapon more recoil and limits it to a three round burst. The weapon has a smaller magazine as well, which permits it only 12 shots before reloading.
- SRS99D-S2 AM Sniper Rifle- The most accurate and one of the most powerful weapon in either arsenal. This weapon holds a four round magazine that fires one round bursts. The rifle's only drawback is its cumbersome reload.
- M41 SSR MAV/AW Rocket Launcher - Standard UNSC heavy weapon boasting two Anaconda surface-to-air missiles or HEAT (High Explosive Anti-Tank) rockets.
- W/AV M6 Grindell/Galileian Nonlinear Rifle- More commonly known as the Galileian Spartan Laser, the most devastating and powerful field weapon in UNSC possession The Spartan Laser can be compared to an extremely powerful rocket launcher that is as accurate as a sniper rifle. A single shot from the Spartan Laser will completely destroy any vehicle.
- AIE-486H Heavy Machine Gun- Standard UNSC heavy weapon. This gatling gun is found on battlefields and on the back cargo bay of Pelicans, new to Halo 3 is that the weapon can now be detached from their base and carried around. The ammo capacity of the transportable AIE-486H is 200 rounds.
- UNSC Missle Pod- Ground missile launching weapon capable of firing 8 highly explosive lock-on missiles.
- M7057 / Defoliant Projector- Extremely deadly flamethrower, this weapon projects a semi-liquid fuel that can stick to anything and will continuously burn until the liguid has evaporated. Fires in3 second bursts.
- M9 HE-DP Grenade- Common UNSC fragmentation grenade, when detonated the grenade emits thousands of tiny shreds of metal that can tear through nearly anything.
- Type-3 Antipersonnel / Antimateriel- An advanced version of the incendiary grenade is used to destroy material. The filler of the type-3 AP/AM grenade burns for 4.5 seconds and can damage, immobilize, or destroy vehicles, weapon systems, or munitions.
- Plasma Pistol- Can either be fired in low powered bursts or charged a single high-powered blast that will completely deplete an enemy's shield. This weapon is extremely effective when paired with a UNSC projectile weapon even though the plasma no longer tracks an enemy as accurately.
- Plasma Rifle- Like the Plasma Pistol, the Rifle is extremely useful against shields, but unlike the Pistol it fires at an extremely high rate. The weapon does require a cool down time if it is fired for too long over a short period.
- Needler - Fires razor sharp, pink, crystalline projectiles that while are easily deflected by shields, cause enormous damage when the target is unshielded. The weapon is believed to come in two forms, one which fires a weaker shard that can be dual-wielded, and another, larger, version that fires stronger projectiles but can be held only one at a time.
- Brute Shot - One of the few Covenant weapons which is not plasma based, the Brute Shot fires and holds 6 grenade like projectiles. The most powerful aspect of the Brute Shot is its large bayonet attachment which as an extremely powerful melee instrument. -Image-
- Carbine - The Covenant version of the BR, the Carbine holds 18 rounds of radioactive ammunition and features a 2x optical zoom.
- Particle Beam Rifle - Extremely accurate long range weapon with a 5x and 10x zoom with a power cell that can fire up to 18 shots before becoming depleted. The only downside is that the weapon will overheat if more the two shots are fired simultaneously, weather and atmospheric conditions can affect its accuracy as well.
- Fuel Rod Cannon- Much like the Wraith, the Fuel Cannon fires in a mortar fashion and limited lock on before firing were the projectile tracks its target while in the air. However, the missiles are slower and less powerful then the UNSC rocket launcher and the enormous size of the weapon obscures the wielders vision.
- Gravity Hammer - Primary weapon of the Brute Chieftains. This hammer not only has an extremely powerful melee attack, but can also alter the gravity around it. The gravitational disruption created by the Hammer is strong enough to send a Warthog air-borne, the Hammer is also able to forcibly push grenades away from the wielder.
- Type-25 ''Spiker'' Carbine- Designed using Brute pre-Covenant technology; the Spiker holds a 40 spikes magazine. Even though the technology is ancient, the spikes tear through armor and flesh with ease.
- Mauler-This dual-wieldable Brute weapon is basically the same as the UNSC shotgun, but less powerful and has a bayonet attachment on its rear.
- Energy Sword - With both ceremonial grace and practical power, the Energy Sword is a much-feared weapon. The basic slash can easily cut through the toughest shield, but the true power lies in its damage ability when the user would lunge at an enemy when at close range.
- Plasma Cannon - Covenant support weapon, this turret fires extremely quickly and can be removed from its base for transportation.
- Plasma Grenade - Standard Covenant grenade, this weapon also has a unique ability to stick to nearly anything. Plasmas can however only stick to the characters in the world and vehicles. -Image-
- Brute Spike Grenade - The new Brute grenade behaves much like the Plasma, but with a few differences. For one, the Spike sticks to nearly all surfaces, the second is after explosions dozens of razor sharp barbs are shot out and are just as deadly as the explosion itself.
- Bubble Shield - This temporary shield is completely impenetrable to all projectiles. However objects such as other players and vehicles can pass through the shield, yet they cannot shoot though the shield.
- Tripmine - The Tripmine is a close range proximity mine that can be placed on any surface flat surface and will be tripped whenever an object is within one meter or so of the mine. Tripmines do have some Spike qualities in that if the mine is thrown below a parked vehicle the mine will attach itself to the underside of the vehicle and become invisible to any who would board that vehicle.
- Power Drainer - A short ranged EMP that completely kills all electrical devices within its area. The Drainer also acts as the Plasma Pistol in that it will deactivate any vehicle that travels through its field. Once the EMP is used up the Power Drainer will explode killing any with its area.
- Portable Grav. Lift - An anti-gravitational lift that can vertically shoot any object, from a grenade to a Wraith, up depending on the objects speed and weight.
- RadarJammer - Similar to the Power Drainer, the Jammer sends both the radar and visor of players into disarray. This is only temporary, but the radar will cease to function for an undermined amount of time and the players sight will be hampered by a ''disco strobe light'' effect.
- Flare - A flash bang. This weapon emits an extremely bright light to temporarily blind your opponents.
- Regenerator - New Equipment that functions opposite of the Power Drainer, restoring shields instead of diminishing them.
- Positional Shield- A movable shield much like the ground shields seen in the first two Halos.
- M12 LRV %26 M12G1 LAAV- Though not the official name, Warthog applies to both the M12 LRV (Chaingun mount) and the M12G1 LAAV (Gauss Cannon mount). What the Hog sacrifices technology, it makes up for in reliability and flexibility.
- M8331 TT Warthog- A light vehicle that is made for ferrying fire teams onto the battlefield. This version of the Warthog is able to hold up to 4 or 5 occupants. The TT is not an attack vehicle; the main weapon was removed to add space.
- M274 Ultra-Light All-Terrain Vehicle (ULATV) - The ''Mongoose'' is essentially four wheels and an engine. This ATV is extremely quick over nearly all terrain types. Even thought the Mongoose posses no offensive or defensive capabilities whatsoever, Human occupants often place gunners on the back seat to provide cover fire.
- D77H-TCI Pelican - An extremely versatile craft that is used mainly for transporting. The Pelican also includes two projectile weapons, one at the fore and one in the rear in the extended crew area. *This vehicle is not thought to be controllable*
- M808 (Either B or C model) Scorpion - UNSC battle tank that gets its name from the look of its primary gun. The Scorpion boasts both a short-to-medium-range coaxial machine gun and an extremely powerful main cannon.
- Hornet Gunship- Marine Helicopter housing multiple missile pods and ability to transport two Marines alongside a pilot.
- Elephant- Massive moving base. This behemoth can hold up to 12 players, a Mongoose, a turret, the ability to respawn players (in multiplayer only), and can hold both the flag and capture point (again, only in multiplayer).
- Ghost - Extremely agile and quick vehicle that fires twin plasma cannons with deadly force. The only weaknesses are the Ghosts inability to turn during boosted speeds, and that the operator is unprotected.
- Wraith -The standard Covenant heavy armor vehicle. Unlike the Scorpion the Wraith fires mortar instead of high velocity linear rounds. The Wraith also has much larger splash damage then the Scorpion. This newest form of the Wraith has a second compartment for a secondary gunner, this gunner is especially useful in fending off any potential vehicle jackers.
- Banshee - The standard Covenant ground support aircraft, extremely agile, very fast, and capable of a limited hover. Is capable of a boost similar to the Ghost, but fire is disabled during the boost.
- Phantom - The Covenant equivalent of the Pelican dropship. This craft is extremely versatile airship that boasts a far superior arsenal then the Pelican.
- Brute Chopper - This is the Brutes personal vehicle. The Chopper is an extremely effective anti-vehicle and anti-personal craft thatcan tear through any other vehicle of similar size with zero effort due to the large rotating saw on its main wheel and two outstretched scythes.
- Prowler - Not to be confused with the UNSC battle cruiser, the Prowler another new Brute vehicle. The Prowler is much like a Brute version of the Warthog and Spectre, but can hold two passengers on either side, one on a forward-mounted turret, and a driver.
- Phantom- This powerful and agile Covenant dropship boasts 3 plasma turrets on its belly and can transport vehicles the size of a Wraith. Troops are now dispatched via cargo exits on either side. *This vehicle is not thought to be controllable*
- Scarab- The largest Covenant ground vehicle, boasting a massive plasma turret on its ''head'', multiple smaller turrets, and finally one turret smaller and less powerful then the main, but much larger then the other multiple turrets. The rotating turret could be used to fend off Longswords and Hornets. This is the most powerful weapon on any battlefield and should be dealt with thusly.
Nice job.Edit: Just got done reading some of that stuff about the encounters, sounds kick ***.:D
*blinks* You just made Halo 3 move from fourth on my 'Most wanted Games' list to third.
Nice work man.Looking forward to Halo 3, hyping AAA at Gamespot.
Beautifully constructed thread, TC.
Great job. I just got even more hyped for Halo 3.
Good stuff.
[QUOTE=''Verge_6'']*blinks* You just made Halo 3 move from fourth on my 'Most wanted Games' list to third.[/QUOTE] This is only single player, btw.
bad ass good job
[QUOTE=''Bansheesdie''] [QUOTE=''Verge_6'']*blinks* You just made Halo 3 move from fourth on my 'Most wanted Games' list to third.[/QUOTE] This is only single player, btw.[/QUOTE] That's...pretty much all I care about. :P
good job but why does it sound like you just copied and pastedps: this post owns all that say halo 3 is just a rehash or halo 2 HD
The amount of content is staggering.
Something else for everyone to wonder about, according to the latest Bungie podcast the singleplayer is only 1/3 of the full game. There is also multiplayer and Forge.
Nice thread. I just wish the leaves on the trees weren't so damn ugly. It distracts me. :(
[QUOTE=''Impex'']Nice thread. I just wish the leaves on the trees weren't so damn ugly. It distracts me. :([/QUOTE] The vegetation in the first person screen is attractive to my eye. They may not be the most beautiful, but that is because all the leaves, grass, and ferns are fully interactive reacting to the players, NPCs, bullets, and explosions.
[QUOTE=''Bansheesdie'']Something else for everyone to wonder about, according to the latest Bungie podcast the singleplayer is only 1/3 of the full game. There is also multiplayer and Forge.[/QUOTE] wth is Forge?neva heard of it
[QUOTE=''Impex'']Nice thread. I just wish the leaves on the trees weren't so damn ugly. It distracts me. :([/QUOTE]Its not that bad.:| Then again, I don't have your eyes.
[QUOTE=''Bansheesdie''][QUOTE=''Impex'']Nice thread. I just wish the leaves on the trees weren't so damn ugly. It distracts me. :([/QUOTE] The vegetation in the first person screen is attractive to my eye. They may not be the most beautiful, but that is because all the leaves, grass, and ferns are fully interactive reacting to the players, NPCs, bullets, and explosions.[/QUOTE]The first screen looks fine. It's the leaves on the trees that look awful. They're flat and I think they should've changed that. I don't want to take away from the game though. It'll be great, it's just something that I always notice.
[QUOTE=''Slyprince''] wth is Forge? neva heard of it[/QUOTE] Another feature in Halo 3 that pretty much lets you make your own games (not a map editor). Vehicles, maps, players, player limits, and other things are all customizable by the creator.
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